Thanks for downloading my latest port :) 

This is only my second weapon port but i think its turned out better then my last. 
I have added an upgraded sound for the weapon with this one as well. 

- Enjoy


Credits: 
Me: porting
efenliedtopfan5: AMAZING TUTORIALS
Scobalula: AMAZING TUTORIALS
Infinity Ward: Models/Animations/Textures

How to add the weapon to your map? 

First extract the files, then go into the mods folder and rename the YOUR_MAP_NAME to your map name.
Then drag all the files into the root directory. 
 
Next you need edit your dlc3_code.gsc and _zombiemode_weapons.gsc
 
First open your dlc3_code.gsc and find: 

[code]
include_weapons()
{
[/code]

Next add this right under it: 

[code]
include_weapon( "p99" );
include_weapon( "p99_upgraded", false );
[/code] 

It should now look like this 

[code]
include_weapons()
{
    include_weapon( "p99" );
    include_weapon( "p99_upgraded", false );
[/code]

Thats the dlc3_code part done. 


Now open your _zombiemode_weapons.gsc and find: 

[code]
init_weapons()
{
[/code]

Next add this right under it: 

[code]
    add_zombie_weapon( "p99", 						&"ZOMBIE_WEAPON_GEWEHR43_600", 				1200,	"" ,			0 );
	add_zombie_weapon( "p99_upgraded", 				&"ZOMBIE_WEAPON_GEWEHR43_600", 				1200,	"" ,			0 );
[/code]

It should now look like this 

[code]
init_weapons()
{
    add_zombie_weapon( "p99", 						&"ZOMBIE_WEAPON_GEWEHR43_600", 				1200,	"" ,			0 );
	add_zombie_weapon( "p99_upgraded", 				&"ZOMBIE_WEAPON_GEWEHR43_600", 				1200,	"" ,			0 ); 
[/code]

And thats the _zombiemode_weapons part done. 

Finally add this to your mod.csv

[code]
weapon,sp/p99
weapon,sp/p99_upgraded
sound,p99,,all_mp
xmodel,p99_viewmodel_nug_new5
xmodel,p99_worldmodel_nug
xmodel,p99_viewmodel_ug
xmodel,p99_worldmodel_ug
[/code]